STAGE 1 – (Birdshot -11, Slug –6, Rifle –8, Pistol -24)
START POSITION:
Standing on dock platform with both hands touching rifle
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GUN READY CONDITION:
Shotgun: Loaded and staged in barrel
Pistol: Loaded and holstered
Rifle: Loaded with both hands touching rifle
SCORING:
RO will call hits on Slug Gongs 1-6 Rifle Gongs 1-6, and Rifle Flashers 1-2. One hit to neutralize Rifle Gongs 1-6, Rifle Flasher 1-2 and Slug Gongs 1-6.
STAGE PROCEDURE:
Upon start signal engage Rifle Gong 1-6 and Rifle Flasher 1-2. Ground safe rifle. Draw pistol and engage pistol paper 1-14 from walk way. Ground safe pistol. Retrieve shotgun and engage Shotgun Poppers 1-3, Clays 1-3, Plates 1-5,and Slug Gongs 1-6 with shotgun. Poppers1-3 activate Flying Clays 1-3.
STAGE 2 – (Birdshot -18, Pistol –15)
START POSITION:
Standing in Box A Shotgun held in both hands. Pistol Loaded and Holstered.
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GUN READY CONDITION:
Pistol: Loaded and Holstered
Shotgun: Loaded and held in both hands
SCORING:
RO will call hits on C Zone Steel.
STAGE PROCEDURE:
Upon start signal engage plates 1-18 with shotgun. Ground a safe shotgun in barrel. Draw pistol and engage 2Colt Poppers, Texas Star, 2 Paper, 3 C-Zone Steel.
STAGE 3 – (Buckshot -10, Pistol –10, Rifle -14)
START POSITION:
Standing with muzzle of shotgun touching mark.
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GUN READY CONDITION:
Pistol: Loaded and Holstered
Rifle: Slung Empty
Shotgun: Loaded Touching Mark
SCORING:
Shotgun plates are buckshot only. One procedural penalty will be assessed for each shot fired using birdshot.
STAGE PROCEDURE:
Upon start signal engage Plates 1-10 with shotgun. Ground a safe shotgun in barrel. Draw pistol and engage Plates 1-10. Ground safe pistol.Load rifle and engage Auto Poppers 1-4 and Paper 1-4.
STAGE 4 – (Pistol –8, Rifle –22)
START POSITION:
Standing w/handsrelaxed at sides w/foot touching mark
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GUN READY CONDITION:
Rifle: Loaded and staged in barrel
Pistol: Loaded and holstered
SCORING:
All rifle must be shot from within the bunker. 5 second procedural for each rifle shot fired while outside the bunker.
STAGE PROCEDURE:
Upon start signal draw pistol and engage pistol steel 1-8. Ground safe pistol.Retrieve rifle, enter bunker, and engage Rifle Paper 1-5, Rifle Auto Popper 1-2, Rifle Flasher 1-10.
STAGE 5 – (Birdshot -11, Rifle –22, Pistol –11)
START POSITION:
Hands flat on table
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GUN READY CONDITION:
Pistol: Loaded and holstered
Shotgun: Loaded on safe on table
Rifle: Loaded on safe on table
SCORING:
RO will call hits on Rifle Flash Targets 1-5 and Rifle C-Zone Targets 1-5. One hit per Rifle C-Zone to neutralize.
STAGE PROCEDURE:
Upon engage draw or retrieve firearm and engage corresponding targets with appropriate firearm. Shotgun Plates 1-11 are round plates.Pistol Plates 1-11 are square plates. Rifle and shotgun must be grounded in barrels.
STAGE 6 (Birdshot -9, Pistol -15, Rifle -15)
START POSITION:
Seated on toilet, magazine in hands and knees on elbows. No belt may be worn with any ammo or loaders.
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GUN READY CONDITION:
Rifle: Loaded w/No More then 15 Rounds On Barrel
Pistol: Loaded w/No More then 15 Rounds On Barrel
Shotgun: Loaded w/No More then 9 Rounds On Barrel
SCORING:
RO will call hits on C-zone & Flash Targets. Two hits required on C-zone. One Hit required on Flash Targets.
STAGE PROCEDURE:
On start signal engage knockdown steel with either shotgun or pistol through the appropriate port. Engage paper, static steel (C zones) and flashers with either pistol or rifle. C zones require two hits per. Once a weapon is grounded it cannot be picked back up.
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Once a firearm is grounded it cannot be used again.
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If shotgun holds less than 9, loose rounds may be staged on barrel.
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If rifle/pistol magazines or division capacity limit shooter to less than 15 rounds per magazine an additional magazine may be staged on barrel.
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Extra magazine may be staged in toilet tank with lid on unless above criteria are met.
STAGE 7 (Birdshot -20, Slug –1, Pistol –20, Rifle -20)
START POSITION:
Standing with foot touching line w/loaded shotgun in both hands.
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GUN READY CONDITION:
Pistol: Loaded and holstered
Shotgun: Loaded in both hands
Rifle: Loaded in barrel
SCORING:
RO will call hits on slug gong 1 & Rifle C-Zone 1-3. Rifle C-Zone 1-3 requires two hits each to neutralize.
STAGE PROCEDURE:
Upon start signal engage Shotgun Plates 1-20 and Slug Gong 1.Ground a safe shotgun. Drawpistol and engage Pistol Paper1-10. Ground a safe pistol. Retrieve rifle and engage Rifle Paper 1-7 and Rifle C-Zone 1-3.
STAGE 8 (Birdshot Or Pistol –24, Rifle -13)
START POSITION:
Standing in box A w/both hands touching loaded rifle
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GUN READY CONDITION:
Rifle: Loaded on safe staged in barrel
Pistol: Loaded and holstered
Shotgun: Loaded at port arms or staged in barrel
SCORING:
RO will call hits on Rifle Flasher 1-5 and Rifle C-Zone 1-4.
STAGE PROCEDURE:
Upon start signal engage Rifle Poppers 1-2, Rifle C-Zone 1-4 and Rifle Flasher 1-5. Rifle poppers 1-2 must be engaged while touching the start line.
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Ground safe rifle.Retrieve pistol/shotgun and engage Plates 1-19 and US Poppers 1-4 with either shotgun or pistol. Ground safe pistol/shotgun.